

Makes Honest a Virtue, and Deceitful a Sin.Heads of Faith can excommunicate characters.Can pay Head of Faith gold to remove Criminal act modifiers or gain Piety.Completion of a Pilgrimage grants additional benefits to members of this Faith.Gains a bonus to religious conversion council action per Holy Site held (if no Head of Faith exists).Allows a Head of Faith to declare Holy Wars with high Fervor.Reduces the cost of Holy Wars by 20% Piety.To continue our limited look into this, we'll go through the Catholic Tenets but this is no means exhaustive as Paradox have included well over a hundred total Faiths with many more Tenets. Tenets can be considered to be the rites of the Faith and every religion has three, with some overlap between similar Faiths. These Traits will also heavily affect events and Stress levels but that's not for this guide to discuss. This Faith modifier is the same for all Virtues listed in the Catholicism window, and the Sins are the direction opposite, each losing 10 opinion and 1 Piety per month. In this case Compassionate is considered Virtuous to Catholics which grants +10 opinion from Catholic characters. Along with various modifiers that affect normal gameplay, there is also a separate grouping for the Faith opinion. A character will get an opinion modifier for having any of these depending on the Faith of the observer. Some of these are considered good and some evil. Sins and Virtues are the personality Traits that characters can possess. The only way to actually lose levels, is through various events which can take you all the way down to the negative Sinful status. By this we mean that you can spend Piety without losing Devotion levels. This rises with your Piety, but is not tied to any specific values.

The level of Devotion dictates how clergy of the Faith look at you, ranging from neutrally at Dutiful, through Faithful, Devoted Servant, Paragon of Virtue, until you reach the massive +60 for being a Religious Icon. This currency is used to declare Holy Wars and buy favours off the clergy. Piety comes from a monthly tick and special events and is used as religious currency. If the Faith has Great Holy Wars, the Head can direct them and decide on the target.Is the founder of the Faith and their direct heirs.If the Faith has Great Holy Wars, the Head can decide on the target.Can grant gold to characters in exchange for Piety and opinion.Can grant claims on landed titles to pious characters.Position is given to a prominent clergy member.If a Head of Faith exists they fall into two types, Spiritual and Temporal, each with distinct traits. Most religions have a Head of Faith who oversees religious matters.
